amarao (amarao_san) wrote,


There'll be seven new generic skills governing the new stuff (dancing as well as music which sits over singing and 4 instrument skills), and the poetry skill that has been sitting in the code will also come to use. We're using "poet", "bard" and "dancer" as professional names for the moment.

Poetic, musical and dance forms will be generated by culture. There will be both knowledge and skill-based components to this -- so you can't compose a poem of a variety you aren't familiar with, no matter how good you are, but once you learn the rules, the quality will depend on your skills/atts. It'll start with the poet's general skill, and they'll also develop specific skill with the form, in a way that's probably most analogous to what we were planning with combat styles. I didn't expect this to come before those, but it did. The quality of the outcome should depend on broader cultural familiarity or varying qualities/depths of knowledge, but I'm not going to get into any of that yet: just a knowledge check box to get started and then a few related skills.

Духовые против ударных против струнных. Скиллы. Профессии.

Ладно, я за два года не сделал ни одной пасеки до сих пор...
(стыдясь) И тележки до сих пор не наладил тоже.
Tags: dwarf fortress

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